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Human | Vulcan | Rigellian | Alpha-Cent. | Cygnan | Andorian | |
---|---|---|---|---|---|---|
Statistic | Start/Max | Start/Max | Start/Max | Start/Max | Start/Max | Start/Max |
Strength | 10/20 | 13/23 | 18/28 | 10/20 | 10/20 | 10/20 |
Dexterity | 10/20 | 10/20 | 10/20 | 11/21 | 12/22 | 10/20 |
Constitution | 10/20 | 12/22 | 13/23 | 10/20 | 10/20 | 10/20 |
Body | 10/20 | 10/20 | 10/20 | 10/20 | 10/20 | 10/20 |
Intelligence | 10/20 | 18/28 | 10/20 | 10/20 | 10/20 | 13/23 |
Ego | 10/20 | 15/25 | 10/20 | 12/22 | 5/15 | 10/20 |
Presence | 10/20 | 7/17 | 10/20 | 10/20 | 10/20 | 10/20 |
Comeliness | 10/20 | 10/20 | 10/20 | 10/20 | 10/20 | 10/20 |
Physical Def. | []/8 | []/8 | []/8 | []/8 | []/8 | []/8 |
Energy Def. | []/8 | []/8 | []/8 | []/8 | []/8 | []/8 |
Speed | []/4 | []/4 | [+0.2]/4.2 | [+0.3]/4.3 | []/4 | []/4 |
Recovery | []/10 | []/10 | []/10 | []/10 | []/10 | []/10 |
Endurance | []/50 | []/50 | []/50 | []/50 | []/50 | []/50 |
Stun | []/50 | []/50 | []/50 | []/50 | []/50 | []/50 |
Running | 6″/10″ | 6″/10″ | 6″/10″ | 6″/10″ | 6″/10″ | 6″/10″ |
Swimming | 2″/5″ | 2″/5″ | 2″/5″ | 2″/5″ | 2″/5″ | 2″/5″ |
Racial Bonuses | None | (1) 1pt Ego Def (+ego/5) (4) Mind Link1) | None | None | (10) +2 all TEC skills | (6) +2 Per. Rolls (2) +2 Hearing (2) +2 Smell (3) Range Sense |
Racial2) Disadvantages | None | (15) Psy. Lim: Shows No Emotions (5) Social Lim: -1 on Pre Skills with non-Vulcans | (10) Phy. Lim: -2 all TEC skills | None | None | (10) Social Lim: -2 to Pre Skills with non-Andorians |
Total Cost | 0 | 7 | 6 | 6 | 6 | 6 |
Skill | Cost |
---|---|
Transport Familiarity (TF): Shuttle | 1 |
Weapons Familiarity (WF): Energy Arms | 1 |
WF: Zero Gravity Combat | 2 |
+1 w/ Block, Punch. Kick | 3 |
General Systems Operations | 3 |
Systems Familiarity (SysFam): Transporters | 1 |
SysFam: Field Equipment | 1 |
SysFam: Damage Control | 1 |
Familiarity: First Aid | 1 |
KS: Star Fleet Regulations & Operations | 2 |
Home Culture | 0 |
English | 0 |
Home Language (if any) | 0 |
Total | 16 |
Social Lim: Subject to Orders | -20 |
-Star Fleet Package do not count against the 150 points for the Character, but is a Bonus 16 points.
-The Social Lim counts against the 75 points in disadvantages, but not against the point limit on the Social Limitation Category. Service Packages do count against the overall point total for the character. With the Exception of Marine Surface Combatant, each Service Division has Marine and Naval personnel.
Skill/Attribute | Cost |
---|---|
Basics | |
+5 Presence | 5 |
Trading | 3 |
+2 KS: Star Fleet Regs. & Ops. | 2 |
Subtotal | 10 |
Ship Officer | |
Combat Pilot: Helm | 3 |
Transport Familiarity: Fighter | 1 |
+1 General System Operations | 2 |
SysFam: Sensor Systems | 1 |
SysFam: Ship’s Weapons | 1 |
SysFam: Shields | 1 |
Subtotal | 12 |
Field Command | |
Deduction or Evaluation | 3 |
+9 points on any Presence, Dexterity, or Strength skill, up to a maximum of 5 points each | 9 |
Subtotal | 12 |
Liaison | |
Oratory | 3 |
Persuasion | 3 |
Evaluation | 3 |
High Society | 3 |
Subtotal | 12 |
Skill/Attribute | Cost |
---|---|
Basics | |
+1 Hand to Hand Cbt. | 5 |
WF: Melee Weapons | 2 |
+1 with Phaser | 2 |
Subtotal | 9 |
Combat Specialist | |
14 points for one of the following with no single purchase over 5 points for skill levels or 9 points for martial arts | 14 |
Fast Draw, Resistance, Interrogation, Stealth, Cbt. Sense, Cbt. Skill Levels, Martial Arts, WF: Weapons (other than Heavy), Defense Maneuver, Range Skill Levels | |
Subtotal | 14 |
Heavy Weapons Specialist | |
WF: Heavy Weapons | 2 |
+1 Heavy Weapons | 3 |
9 points for one of the following with no single purchase over 5 points for skill levels or 9 points for martial arts | 9 |
Fast Draw, Resistance, Interrogation, Stealth, Cbt. Sense, Cbt. Skill Levels, Martial Arts, WF: Weapons (other than Heavy), Defense Maneuver, Range Skill Levels | |
Subtotal | 14 |
Scout | |
Tracking | 3 |
Stealth | 3 |
8 points for one of the following with no single purchase over 5 points for skill levels or 8 points for martial arts | 8 |
Shadowing, Climbing, Survival, Resistance, Martial Arts, Cbt. Sense, Cbt. Skill Levels, Ranged Skill Levels | |
Subtotal | 14 |
Skill/Attribute | Cost |
---|---|
All Service Members | |
Electronics | 3 |
Mechanics | 3 |
14 points on any TEC skills, up to 3 points each | 14 |
Subtotal | 20 |
Skill/Attribute | Cost |
---|---|
All Service Member | |
SysFam: Sensor Systems | 1 |
+1 General Systems Operations | 2 |
Scientist | 3 |
Scholar | 3 |
Science Skill (SS): Physical or Natural Science | 3 |
8 points KS or SS skills up to 2 points each | 8 |
Subtotal | 20 |
Skill/Attribute | Cost |
---|---|
All Service Member | |
SysFam: Medical Systems | 1 |
First aid ⇒ Paramedic | 2 |
Scientist | 3 |
Scholar | 3 |
Science Skill (SS): Medicine | 3 |
8 points KS or SS skills up to 2 points each | 8 |
Subtotal | 20 |
Skill/Attribute | Cost |
---|---|
All Service Member | |
Psionic Skill Roll (Ego Based) | 3 |
20 points on Psionic College | 20 |
Subtotal | 23 |