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Arriving at Absalom Station, the party was greeted with surprise and wonder. Abadarcorp rewarded them for the return of the first officer, Drakmar Givvens. There was also interviews and press, and payments for providing a great story. Over a year had passed since the team had left for the world of Ceradonlay III. Now they returned with a fantastic story and money in their pockets. Most of all, they team has bonded into a tight, effective unit. Who knows what great adventure lay ahead for the crew of the Dawn Chaser
Level 6
Closing on their final objective, the party swiftly dispatched the security robots in the Port Rotation and moved through the quarters inside. In the Captain’s quarters, they found another data pad, and the full story of the Belan.
Moving into Engineering, the party encountered the Captain and told him his race was not dead, but under threat. The Captain bid them depart and sent fuel to them telekinetically. As they fueled the Tug, the Belan moved away under arcane power tied to the negative plane. The group returned to Hexama.
On the way, Zurbaz and Vashur prepped the supplies for install on the Dawn Chaser. They had the whole party practice installations. On arrival, slowed by the ring, they immediately completed the ship and launched to take on the intruders.
Level 5
Racing across the system, the Dawn Chaser was faster than anything flown in the system before. Scanning the threat, Harmony was able to commune and divine they were MI-Go. The great KEW was powered by attached thrusters. It was escorted by four organic fighters and a ship similar in size to the Dawn Chaser. In a blazing fight, with many near misses, the party was able to blow the Mi-Go ship apart, cutting it in two with its Coil Gun. The remaining fighters were easy to dispatch. While the Dawn Chaser was hurt, no critical systems were damaged. As it retreated from the KEW, the Belan came onto the scanners and streaked towards the KEW. It collided and created a mighty implosion, ripping space and time, and utterly destroying the Mi-Go weapon.
The group returned to Hexama to a hero’s welcome. They spent three more weeks repairing their ship and helping to establish the He3 factory. The Hexamen asked that the party not tell the Pact Worlds their location, lest they be overwhelmed before they were ready. Bidding a fond farewell, they left the system, and half a day later, appeared outside Absalom Station.