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game_systems:prime_directive:racial_package_deals [2019/10/23 22:37] Andrew Christiangame_systems:prime_directive:racial_package_deals [2019/10/23 23:20] (current) Andrew Christian
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 With the Exception of Marine Surface Combatant, each Service Division has Marine and Naval personnel. With the Exception of Marine Surface Combatant, each Service Division has Marine and Naval personnel.
  
-==== Service Packages Deals ====+===== Service Packages Deals =====
  
-Command Total Cost 22 +==== Command   Total Cost:  22 ==== 
-Basics +^Skill/Attribute ^Cost 
-Skill/Attribute Cost  +^**Basics** ^^   
-+5 Presence 5 +|+5 Presence || 
-Trading 3 +|Trading || 
-+2 KS: Star Fleet Regs. & Ops. 2 +|+2 KS: Star Fleet Regs. & Ops. || 
-Subtotal 10 +|**Subtotal** |**10** | 
-Ship Officer +^Ship Officer ^^ 
-Combat Pilot: Helm 3 +|Combat Pilot: Helm || 
-Transport Familiarity: Fighter 1 +|Transport Familiarity: Fighter || 
-+1 General System Operations 2 +|+1 General System Operations || 
-SysFam: Sensor Systems 1 +|SysFam: Sensor Systems || 
-SysFam: Ship’s Weapons 1 +|SysFam: Ship’s Weapons || 
-SysFam: Shields 1 +|SysFam: Shields || 
-Subtotal 12 +|**Subtotal** |**12** | 
-Field Command +^Field Command ^^ 
-Deduction or Evaluation 3 +|Deduction or Evaluation || 
-+9 points on any Presence, Dexterity, or Strength skill, up to a maximum of 5 points each 9 +|+9 points on any Presence,\\ Dexterity, or Strength skill,\\ up to a maximum of 5 points each || 
-Subtotal 12 +|**Subtotal** |**12** | 
-Liaison +^Liaison ^^ 
-Oratory 3 +|Oratory || 
-Persuasion 3 +|Persuasion || 
-Evaluation 3 +|Evaluation || 
-High Society 3 +|High Society || 
-Subtotal 12+|**Subtotal** |**12** |
  
-Surface Combatant (Marine) Total Cost 23 +==== Surface Combatant (Marine)   Total Cost:  23 ==== 
-Basics +^Skill/Attribute ^Cost 
-Skill/Attribute Cost   +^**Basics** ^^ 
-+1 Hand to Hand Cbt. 5 +|+1 Hand to Hand Cbt. |5| 
-WF: Melee Weapons 2 +|WF: Melee Weapons |2| 
-+1 with Phaser 2 +|+1 with Phaser |2| 
-Subtotal 9 +|**Subtotal** |**9** | 
-Combat Specialist +^Combat Specialist ^^ 
-14 points for one of the following with no single purchase over 5 points for skill levels9 points for marital arts 14 +|14 points for one of the following with\\ no single purchase over 5 points for skill levels\\ or 9 points for martial arts14| 
-Fast Draw, Resistance, Interrogation, Stealth, Cbt. Sense, Cbt. Skill Levels, WF: Weapons (other than Heavy), Defense Maneuver, Range Skill Levels, Martial Arts.  +|Fast Draw, Resistance, Interrogation, Stealth,\\ Cbt. Sense, Cbt. Skill Levels, Martial Arts,\\ WF: Weapons (other than Heavy),\\ Defense Maneuver, Range Skill Levels| |  
-Subtotal 14 +|**Subtotal** |**14**| 
-Heavy Weapons Specialist +^Heavy Weapons Specialist ^^ 
-WF: Heavy Weapons 2 +|WF: Heavy Weapons || 
-+1 Heavy Weapons 3 +|+1 Heavy Weapons || 
-9 points for one of the following with no single purchase over 5 points for skill levels9 points for marital arts 9 +|9 points for one of the following with\\ no single purchase over 5 points for skill levels\\ or 9 points for martial arts9| 
-Fast Draw, Resistance, Interrogation, Stealth, Cbt. Sense, Cbt. Skill Levels, WF: Weapons (other than Heavy), Defense Maneuver, Range Skill Levels, Martial Arts.   +|Fast Draw, Resistance, Interrogation, Stealth,\\ Cbt. Sense, Cbt. Skill Levels, Martial Arts,\\ WF: Weapons (other than Heavy),\\ Defense Maneuver, Range Skill Levels| | 
-Subtotal 14 +|**Subtotal** |**14** | 
-Scout +^Scout ^^ 
-Tracking 3 +|Tracking || 
-Stealth 3 +|Stealth || 
-8 points for one of the following with no single purchase over 5 points for skill levels8 points for marital arts 8 +|8 points for one of the following with\\ no single purchase over 5 points for skill levels\\ or 8 points for martial arts8| 
-Shadowing, Climbing, Survival, Resistance, Cbt. Sense, Cbt. Skill Levels, Ranged Skill Levels, Marital Arts.   +|Shadowing, Climbing, Survival, Resistance, Martial Arts,\\ Cbt. Sense, Cbt. Skill Levels, Ranged Skill Levels | |   
-Subtotal 14+|**Subtotal** |**14** |
  
-Engineering Total Cost 20 +==== Engineering   Total Cost:  20 ==== 
-All Service Members +^Skill/Attribute ^Cost 
-Skill/Attribute Cost  +^All Service Members  ^^ 
-Electronics 3 +|Electronics || 
-Mechanics 3 +|Mechanics || 
-14 points on any TEC skills, up to 3 points each 14 +|14 points on any TEC skills,\\ up to 3 points each |14 | 
-Subtotal 20+|**Subtotal** |**20**|
  
-Science Total Cost 20 +==== Science   Total Cost:  20 ==== 
-All Service Member +^Skill/Attribute Cost^   
-Skill/Attribute Cost  +^All Service Member ^^ 
-SysFam: Sensor Systems 1 +|SysFam: Sensor Systems || 
-+1 General Systems Operations 2 +|+1 General Systems Operations || 
-Scientist 3 +|Scientist || 
-Scholar 3 +|Scholar || 
-Science Skill (SS): Physical or Natural Science 3 +|Science Skill (SS):\\ Physical or Natural Science | 
-8 points KS or SS skills up to 2 points each. 8 +|8 points KS or SS skills\\ up to 2 points each || 
-Subtotal 20 +|**Subtotal** |**20** |
-Medical Total Cost 20 +
-All Service Member +
-Skill/Attribute Cost  +
-SysFam: Medical Systems 1 +
-First aid => Paramedic 2 +
-Scientist 3 +
-Scholar 3 +
-Science Skill (SS): Medicine 3 +
-8 points KS or SS skills up to 2 points each. +
-Subtotal 20+
  
-Psionic Master Total Cost 23 +==== Medical   Total Cost:  20 ==== 
-All Service Member +^Skill/Attribute ^ Cost^  
-Skill/Attribute Cost  +^All Service Member ^^  
-Psionic Skill Roll (Ego Based) 3 +|SysFam: Medical Systems |1 | 
-20 points on Psionic College 20 +|First aid => Paramedic |2 | 
-Subtotal 23+|Scientist |3 | 
 +|Scholar |3 | 
 +|Science Skill (SS): Medicine |3 | 
 +|8 points KS or SS skills\\ up to 2 points each |8 | 
 +|**Subtotal** |**20** | 
 + 
 +==== Psionic Master   Total Cost:  23 ==== 
 +^Skill/Attribute ^Cost 
 +^All Service Member ^^   
 +|Psionic Skill Roll (Ego Based)3| 
 +|20 points on Psionic College |20 | 
 +|**Subtotal** |**23** |
game_systems/prime_directive/racial_package_deals.1571884652.txt.gz · Last modified: 2019/10/23 22:37 by Andrew Christian