The Roleplaying Diaries of Bryan Stephens

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Wherever your character hails from, two things bind you to your fellow adventurers:the aforementioned desire to save Taldor from itself, and a woman named Lady Martella Lotheed. Whatever brought you into the public eye—your own political ambitions, a sports victory, a protest—also earned you the attention of this young schemer looking for fresh talent for her own growing web of intrigue. In exchange for your service, she offers coin, new clothes,and invitations to one of the most prestigious social events of the year: the Exaltation Gala, held in the senate building. Anyone in Taldor needing a favor, an ear to bend, or a patron can find one during this annual event,as senators and nobles alike gather for hours of food,wine, and music, as well as for official senate business to be conducted before the Grand Prince arrives to formally exalt a citizen. No matter your feelings on the busywork the Lady Lotheed has in mind, these invitations represent rare access to high society and networking opportunities that can change the courses of lives.

Campaign Guides for Players

Optional Feats to Belong to Great Houses

The eight players are divided into two teams at the outset. These are separate teams working for Lady Lotheed, who were recruited into those groups and sent on missions before the main adventure path starts:

Team 1
Character NamePlayerClassAlter Ego
Elsa VikeTracyOracleEsme
Mikhael Constantinus MattSummonerNone
Kavian Pollinus Silanus CurtBrawlerBenedictus
Cassia Karthis LindaBard DetectiveBlack Pearl
Team 2
Character NamePlayerClassAlter Ego
Iona des VauxMatthewClericLady Grey
Detash RoodDougNecromancerLuso Pearer
Tremerus MancinusAndyHunterTalon
Corwyn NethairEricRogueLars

Persona and Influence Tracking

Agents of Change-Personal Advancement and Missions - House Rules

game_systems/pathfinder/crown/characters/home.txt · Last modified: 2022/10/13 14:16 by Bryan Stephens