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game_systems:pathfinder2e:blood_lords:places:geb [2023/04/08 13:01] – created Bryan Stephens | game_systems:pathfinder2e:blood_lords:places:geb [2023/04/08 13:12] (current) – [Economics] Bryan Stephens | ||
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- | {{Badges|featured}} | + | =======Geb ======= |
- | {{Nation | + | |
- | | image | + | |
- | | name = Geb | + | |
- | | traits | + | |
- | | land = | + | |
- | | titles | + | |
- | | alignment | + | |
- | | capital | + | |
- | | ruler = [[Geb (person)|Geb]] | + | |
- | | government | + | |
- | | natives | + | |
- | | adjective | + | |
- | | languages | + | |
- | | religions | + | |
- | | regionmap | + | |
- | | lat = 20.6712 | + | |
- | | long = -5.5703 | + | |
- | | zoom = 4.2 | + | |
- | }} | + | |
- | | imagesof | + | |
- | | 1e-source | + | |
- | | 1e-page | + | |
- | | 2e-source | + | |
- | | 2e-page | + | |
- | }} | + | |
- | : '' | + | ==== History ==== |
+ | A kingdom forged during the Age of Destiny by a necromancer of incredible power and insidious vision, ''' | ||
- | A kingdom forged during | + | During |
- | == History | + | ==== War with Nex ==== |
- | During | + | Until the coming |
- | === War with Nex === | + | After another vicious attack in 576 AR, Nex vanished into the Refuge of Nex; to date no trace has been found of him. Geb knew that Nex was still alive, and was distraught that he did not get to vanquish his centuries-old rival. After several decades living in resentment, his torment grew unbearable and he committed ritual suicide in 632 AR. However, it was to no avail, as Geb's rage, disappointment, |
- | Until the coming | + | ==== Land of the Undead ==== |
+ | With its ruler now an immortal ghost, and much of the populace animated | ||
- | After another vicious attack in [[576 AR]], Nex vanished into the [[Refuge | + | The raid with the most long-lasting implications was carried out by the Knights |
- | === Land of the Undead === | + | In 4719 AR, after Arazni escaped from Geb's clutches while Geb himself became convinced |
- | With its ruler now an immortal ghost, and much of the populace animated as [[skeleton]]s and [[zombie]]s, | + | ==== Geography ==== |
- | The raid with the most long-lasting implications was carried out by the [[Knights | + | Geb is located in southern Garund and is as far south as many Avistan|Avistani maps of Garund extend. It is bordered |
- | In [[4719 AR]], after Arazni escaped from Geb's clutches while Geb himself became convinced of Nex's imminent return, he returned to active rulership of his kingdom.< | + | === Settlements === |
- | == Geography == | + | * Avrossi |
- | Geb is located in southern [[Garund]] and is as far south as many [[Avistan|Avistani]] maps of Garund extend. It is bordered to the west by the [[Shattered Range]] of the [[Mwangi Expanse]] while to the south the [[Field of Maidens]] serves as a permanent tribute to Geb's personal sorcerous power. To the north Geb touches the magic blasted [[Mana Wastes]], the lasting scar of the ancient war between Geb and [[Nex (person)|Nex]]. Finally to the east, the land of Geb meets the pure blue expanse of the Obari Ocean.< | + | * Corpselight (Geb) |
- | === Settlements === | + | * Fort Scourbone |
- | * [[Avrossi]] | + | * Geb's Rest |
- | * [[Corpselight (Geb)]] | + | |
- | * [[Fort Scourbone]] | + | * Graydirge |
- | * [[Geb's Rest]] | + | |
- | * [[Graydirge]] | + | * Hollow Flesh |
- | * [[Hollow Flesh]] | + | |
- | * [[Mechitar]] | + | * Mechitar |
- | * [[Pagked]] | + | |
- | * [[Sallowshore]] | + | * Pagked |
- | * [[Thornhearth]] | + | |
- | * [[Tilxar]] | + | * Sallowshore |
- | * [[Yled]] | + | |
+ | * Thornhearth | ||
+ | |||
+ | * Tilxar | ||
+ | |||
+ | * Yled | ||
=== Places of interest === | === Places of interest === | ||
- | * [[Axan Wood]] | + | * Axan Wood |
- | * [[Axanir River]] | + | |
- | * [[Copper River]] | + | * Axanir River |
- | * [[Crabfield Island]] | + | |
- | * [[Field of Maidens]] | + | * Copper River |
- | * [[Fields of Jaadja]] | + | |
- | * [[Jaadja River]] | + | * Crabfield Island |
- | * [[River of Rot]] | + | |
- | * [[Shattered Range]] | + | * Field of Maidens |
+ | |||
+ | * Fields of Jaadja | ||
+ | |||
+ | * Jaadja River | ||
- | == Society == | + | * River of Rot |
- | [[File:Geb procession.jpg|thumb|right|A procession | + | |
- | At one time, most of the inhabitants of Geb were [[human]]s of [[Garundi (human ethnicity)|Osiriani]] descent. Countless numbers died in the war with Nex, and were reanimated as undead. After Geb himself became a ghost, undead became more and more prominent in society. Today, the majority of inhabitants are undead, and living creatures sometimes willingly accept transformation into undead as a mark of fealty to their ruler. The only living creatures with any significant influence over the affairs of the nation are Geb's powerful necromancers. Their ability to create and control undead gives them a highly specialized influence over the functioning of local society. Over the millennia, Geb has become one of, if not the preeminent center for the study of necromancy, and is widely believed to hold [[Golarion]]' | + | * Shattered Range |
- | Gebbite society in general is divided into three caste: the quick (the living, apart from thralls), the dead (intelligent undead), and chattel (living thralls bred as food, and mindless undead). The quick and the dead are treated equally, while the chattel have no rights.< | + | ==== Society ==== |
- | Anyone who dies on Gebbite soil is reanimated as a mindless | + | At one time, most of the inhabitants of Geb were humans of Garundi (human ethnicity)|Osiriani descent. Countless numbers died in the war with Nex, and were reanimated as undead. After Geb himself became |
- | Corporeal undead | + | Gebbite society |
- | == Government == | + | Anyone who dies on Gebbite soil is reanimated as a mindless undead creature to serve the state in eternal bondage. Those with sufficient clout or wealth generally circumvent this procedure, and willingly transform themselves into an intelligent undead creature, either through dark magics, or simply by letting themselves be killed by ghouls, vampires, or other creatures with the ability to create such progeny. This act is seen as a great service to the state, although it does create a large population of lesser intelligent undead who see themselves as vastly superior to their unintelligent brethren, yet lack any true power. |
- | The necromancer [[Geb (person)|Geb]], | + | Corporeal undead in Geb sometimes coat their flesh in // |
- | The country' | + | ==== Government ==== |
- | The lesser nobility consists of undead creatures such as mohrgs, [[wight]]s, [[shadow]]s and ghouls. They put on all the airs and graces | + | The necromancer Geb (person)|Geb, despite now being a ghost, remains |
- | Geb' | + | The country' |
- | === Foreign relations === | + | The lesser nobility consists of undead creatures such as mohrgs, wights, shadows and ghouls. They put on all the airs and graces of aristocracy, |
- | Geb is not interested in war, even with Nex. Instead, it adopts a patient and subtle approach to international relations. The war with Nex ended millennia ago, and whilst the two nations are not exactly friends, they are bound together by mutual trade. The nation also maintains good relations with [[Jalmeray]], | + | Geb' |
- | == Economics | + | ==== Foreign relations ==== |
- | Geb's lush climate combined with warm winds from the [[Obari Ocean]] creates lush grassland | + | Geb is not interested |
- | As a mark of friendship, the nation makes an annual gift of corpses and slaves to the [[ghoul]] city of [[Nemret Noktoria]], situated in the [[Darklands]] beneath [[Osirion]]. < | + | === Economics === |
- | == References == | + | Geb's lush climate combined with warm winds from the Obari Ocean creates lush grassland in Geb, allowing crops to prosper. The fields are mainly worked by mindless undead, and foodstuffs are Geb's major export. With relatively few living citizens to feed, these are traded with Nex in return for rare components and luxury goods. They also trade food to Alkenstar, in return for the city state' |
- | {{Refs|2}} | + | As a mark of friendship, the nation makes an annual gift of corpses and slaves to the ghoul city of Nemret Noktoria, situated in the Darklands beneath Osirion. |
- | {{Garund navbox|nations}} | ||
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