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game_systems:world_of_darkness:mage:jacksonville:jacksonville_journal

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game_systems:world_of_darkness:mage:jacksonville:jacksonville_journal [2026/04/16 15:01] – [Science!] Bryan Stephensgame_systems:world_of_darkness:mage:jacksonville:jacksonville_journal [2026/04/16 15:02] (current) – [05 Understandings] Bryan Stephens
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-==== 05 Understandings ====+===== 05 Understandings =====
  
 |Game Date|02/08/26| |Game Date|02/08/26|
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 === Staves and Potions === === Staves and Potions ===
  
-{{:game_systems:world_of_darkness:mage:jacksonville:characters:potion_making.png?200 |}}+{{:game_systems:world_of_darkness:mage:jacksonville:characters:potion_making.png?250 |}}
  
 Over the next week and a half, Sam follows through on Jessie’s suggestion. On his day off, he heads out with strike maps, ranger instincts, and a sense for the land that turns data into something more intuitive once his boots are in the mud. Finding the trees is not quick work. Some have split too badly when the lightning hit. Some are half-rotted or wrong in the grain. But a few stand out the moment he puts a hand to them -  trees that took the strike and held, changed by it without being ruined. He marks them, studies them, and starts cutting the right lengths with the quiet satisfaction of a man collecting the bones of future tools. Over the next week and a half, Sam follows through on Jessie’s suggestion. On his day off, he heads out with strike maps, ranger instincts, and a sense for the land that turns data into something more intuitive once his boots are in the mud. Finding the trees is not quick work. Some have split too badly when the lightning hit. Some are half-rotted or wrong in the grain. But a few stand out the moment he puts a hand to them -  trees that took the strike and held, changed by it without being ruined. He marks them, studies them, and starts cutting the right lengths with the quiet satisfaction of a man collecting the bones of future tools.
game_systems/world_of_darkness/mage/jacksonville/jacksonville_journal.1776366060.txt.gz · Last modified: by Bryan Stephens