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| game_systems:pathfinder:mummys_mask:adventure_journal [2025/11/17 20:37] – [An Evening at the Canny Jackal] Bryan Stephens | game_systems:pathfinder:mummys_mask:adventure_journal [2025/11/17 20:57] (current) – [Canny Jackel Redux] Bryan Stephens | ||
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| //Bryan becomes GM// | //Bryan becomes GM// | ||
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| Breathing heavily, the group discussed going into the city to protect the citizens. The spy a Kelishite woman running towards them. She is dressed in chainmail adorned with a shining sun. She carries a spear in one hand while she is trying to take a flask from her bag. Unfortunately, | Breathing heavily, the group discussed going into the city to protect the citizens. The spy a Kelishite woman running towards them. She is dressed in chainmail adorned with a shining sun. She carries a spear in one hand while she is trying to take a flask from her bag. Unfortunately, | ||
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| //”Or, maybe not”// Kepher mutters as he charges back into the building. Inside, the haggard staff and auction participants cower in fear at the mummy, Amadjawet. minor noble whose family crypt and its contents were cloaked in illusions to protect them from grave robbers. When the Four Lanterns discovered an apparently empty sarcophagus in the tomb, they opted to retrieve and sell it rather than leave empty-handed, | //”Or, maybe not”// Kepher mutters as he charges back into the building. Inside, the haggard staff and auction participants cower in fear at the mummy, Amadjawet. minor noble whose family crypt and its contents were cloaked in illusions to protect them from grave robbers. When the Four Lanterns discovered an apparently empty sarcophagus in the tomb, they opted to retrieve and sell it rather than leave empty-handed, | ||
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| //”GRAVE ROBBERS!”// | //”GRAVE ROBBERS!”// | ||
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| //”Well, I suppose we need to make sure the basement is clear,”// Zaliki says as if the group had not been fighting monsters for the better part of the last half hour. There are sighs and agreement. They head into the side room and down into the basement. Kepher takes his // | //”Well, I suppose we need to make sure the basement is clear,”// Zaliki says as if the group had not been fighting monsters for the better part of the last half hour. There are sighs and agreement. They head into the side room and down into the basement. Kepher takes his // | ||
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| A straight, wide stone stair leads down from the Canny Jackal’s back hall into a cool, dim storage basement. The sounds of the Sunburst Market vanish behind you, replaced by the dry smell of dust, resin, and old linen. | A straight, wide stone stair leads down from the Canny Jackal’s back hall into a cool, dim storage basement. The sounds of the Sunburst Market vanish behind you, replaced by the dry smell of dust, resin, and old linen. | ||
| Low ceilings rest on cedar beams capped in bronze. Lanterns in wire cages throw soft light over shelves and stacked crates, all stamped in neat Osiriani script—lot numbers, noble seals, and warning sigils. Amphorae, wrapped bundles, and long wooden boxes crowd the aisles. | Low ceilings rest on cedar beams capped in bronze. Lanterns in wire cages throw soft light over shelves and stacked crates, all stamped in neat Osiriani script—lot numbers, noble seals, and warning sigils. Amphorae, wrapped bundles, and long wooden boxes crowd the aisles. | ||
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| Near the far wall, a human-sized stone sarcophagus—small enough four people could carry it—has just burst open. Its lid lies cracked in several pieces on the floor, fresh dust still drifting in the lantern light. Deep gouges scoring the inside of the coffin show where something forced its way out… and no sign of whatever it was remains in sight. | Near the far wall, a human-sized stone sarcophagus—small enough four people could carry it—has just burst open. Its lid lies cracked in several pieces on the floor, fresh dust still drifting in the lantern light. Deep gouges scoring the inside of the coffin show where something forced its way out… and no sign of whatever it was remains in sight. | ||
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| Ina hands out three of the potions to help the party heal. Zaliki casts //cure light wounds// on herself. Keper picks up his torch and peers though the hold into the darkness. As Kepher looks through the hole left by the skeletons, he sees a jagged opening torn through the far wall—stone blocks shoved inward as if something pushed from the other side. Dust still sifts from the edges, and a faint, sour stink of rot and old alchemy rolls out to meet him. | Ina hands out three of the potions to help the party heal. Zaliki casts //cure light wounds// on herself. Keper picks up his torch and peers though the hold into the darkness. As Kepher looks through the hole left by the skeletons, he sees a jagged opening torn through the far wall—stone blocks shoved inward as if something pushed from the other side. Dust still sifts from the edges, and a faint, sour stink of rot and old alchemy rolls out to meet him. | ||
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| Beyond is a smaller, low-ceilinged chamber, clearly older than the Canny Jackal’s basement. The stonework is rougher, the blocks broad and time-worn, carved with half-faded hieroglyphs no one has bothered to whitewash. A narrow stone ledge runs around the walls, cluttered with toppled clay jars, cracked canopic vessels, and the remains of what might once have been neat burial tools—now scattered and fused together by dried, darkened slime from the creature raging to get out. | Beyond is a smaller, low-ceilinged chamber, clearly older than the Canny Jackal’s basement. The stonework is rougher, the blocks broad and time-worn, carved with half-faded hieroglyphs no one has bothered to whitewash. A narrow stone ledge runs around the walls, cluttered with toppled clay jars, cracked canopic vessels, and the remains of what might once have been neat burial tools—now scattered and fused together by dried, darkened slime from the creature raging to get out. | ||
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| ==== The Corpse Wagon ==== | ==== The Corpse Wagon ==== | ||
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| After a search, the group emerges upstairs, wondering about the loot they found. They tell the remaining people to go home in a group or stay here as nothing is left downstairs. They decide to head towards the Grand Mausoleum, which no longer has a purple flame emitting from in. Traveling forward, they run into a wagon which lies on its side in an ally ahead. Somehow, its goods are firmly in place. A body lies beside it, covered in blood and twisted in death. | After a search, the group emerges upstairs, wondering about the loot they found. They tell the remaining people to go home in a group or stay here as nothing is left downstairs. They decide to head towards the Grand Mausoleum, which no longer has a purple flame emitting from in. Traveling forward, they run into a wagon which lies on its side in an ally ahead. Somehow, its goods are firmly in place. A body lies beside it, covered in blood and twisted in death. | ||